What version of OPENGL does XPe support?
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What version of OPENGL does XPe support?

 
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Maverick
Guest





Posted: Tue Oct 18, 2005 1:26 pm    Post subject: What version of OPENGL does XPe support? Reply with quote

1.5 or 2.0? Which components are they?

Thx
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Brad Combs
Guest





Posted: Tue Oct 18, 2005 4:27 pm    Post subject: Re: What version of OPENGL does XPe support? Reply with quote

Hi Maverick,

The component is "OpenGL Support". The visibility is 1000 so you should be
able to see it by searching for "OpenGL" in Target Desinger. I'm not sure
what the version is, it's the same as XP Pro SP2. Maybe someone else here
knows?

HTH,
Brad

"Maverick" <Maverick@maverick.com> wrote in message
news:udX2b270FHA.612@TK2MSFTNGP10.phx.gbl...
Quote:
1.5 or 2.0? Which components are they?

Thx

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Maverick
Guest





Posted: Wed Oct 19, 2005 6:12 am    Post subject: Re: What version of OPENGL does XPe support? Reply with quote

Thanks, Brad. I'll check it out.

"Brad Combs" <brad@no.spam.imagotechnologies.nospam.com> дÈëÓʼþ
news:uadNgv%230FHA.3924@TK2MSFTNGP14.phx.gbl...
Quote:
Hi Maverick,

The component is "OpenGL Support". The visibility is 1000 so you should be
able to see it by searching for "OpenGL" in Target Desinger. I'm not sure
what the version is, it's the same as XP Pro SP2. Maybe someone else here
knows?

HTH,
Brad

"Maverick" <Maverick@maverick.com> wrote in message
news:udX2b270FHA.612@TK2MSFTNGP10.phx.gbl...
1.5 or 2.0? Which components are they?

Thx



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Fenster
Guest





Posted: Thu Nov 03, 2005 3:20 pm    Post subject: Re: What version of OPENGL does XPe support? Reply with quote

In message <uadNgv#0FHA.3924@TK2MSFTNGP14.phx.gbl>, Brad Combs
<brad@no.spam.imagotechnologies.nospam.com> writes
Quote:
Hi Maverick,

The component is "OpenGL Support". The visibility is 1000 so you should be
able to see it by searching for "OpenGL" in Target Desinger. I'm not sure
what the version is, it's the same as XP Pro SP2. Maybe someone else here
knows?

HTH,
Brad

"Maverick" <Maverick@maverick.com> wrote in message
news:udX2b270FHA.612@TK2MSFTNGP10.phx.gbl...
1.5 or 2.0? Which components are they?

Thx





Slightly off-topic but I'm new to XPe; what is the visibility about and
what is the significance of 1000? Or any other value for that matter?

Thanks.

--
Fenster
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Gordon Smith (eMVP)
Guest





Posted: Thu Nov 03, 2005 5:27 pm    Post subject: Re: What version of OPENGL does XPe support? Reply with quote

Fenster wrote:
Quote:
Slightly off-topic but I'm new to XPe; what is the visibility about
and what is the significance of 1000? Or any other value for that
matter?
Thanks.

The numbers are arbitrary. The purpose is to allow the XPE image developer
to "zoom in" or "zoom out" and see what's relavent. ie: low level
components will hae low #'s. High level components will have high #'s.

In practice though, everyone I know just puts the visibility to minimum and
leaves it that way.

--
Gordon Smith (eMVP)
-- Avnet Applied Computing Solutions
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Fenster
Guest





Posted: Fri Nov 04, 2005 9:27 am    Post subject: Re: What version of OPENGL does XPe support? Reply with quote

In message <OD1jj8I4FHA.2600@tk2msftngp13.phx.gbl>, "Gordon Smith
(eMVP)" <Gordon.Smith@nospam.avnet.com> writes
Quote:
Fenster wrote:
Slightly off-topic but I'm new to XPe; what is the visibility about
and what is the significance of 1000? Or any other value for that
matter?
Thanks.

The numbers are arbitrary. The purpose is to allow the XPE image developer
to "zoom in" or "zoom out" and see what's relavent. ie: low level
components will hae low #'s. High level components will have high #'s.

In practice though, everyone I know just puts the visibility to minimum and
leaves it that way.


Gordon Smith? You're not named after the Hibs and Scotland footballer
as well are you? I was. Thanks dad.

Is 1000 considered high or low? Are we talking 16-bit numbers? 32-bit?

--
Fenster (a.k.a. Gordon Smith)
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